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Thread: WORLD TRADE CENTER- A tribute [NEW MAP]

  1. #1
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    WORLD TRADE CENTER- A tribute [NEW MAP]

    Hello everyone,
    I embarked on a project a couple of years ago to recreate the World Trade Center complex pre-9/11 in ET. Now that 10 years have passed since its destruction I decided as a personal tribute to release it as a map, to enable others to experience a reasonable facsimile of the area as it once was, with a few modifications to enhance the playability.

    The map is called WTC_Heist and is a standard CTF type map with Axis on offense.
    The Allied Gold is located on the top of Tower 2. Each tower has 2 elevators running from street level to the 107th floor, where forward spawns are located. The rooftops are accessible. Travel between towers is possible via the rooftop exhaust fans. A taxicab and NYPD car patrol the streets below. The West St. entrance to the Marriott Hotel houses a neutral command post.

    Some screenshots:

    From above
    shot0328.jpg

    Liberty St. looking west
    shot0307.jpg

    Plaza looking up
    shot0313.jpg

    Lobby of Tower 2
    shot0319.jpg

    WTC 2 from Liberty St.
    shot0330.jpg

  2. #2
    Senior Member DeatH's Avatar
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    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Impressive if not controversial.

  3. #3
    Learning.. Indloon's Avatar
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    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Why no planes running into?
    Could be in this way what happened.

  4. #4

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    is the map released? or have you begun on the map? just currious

  5. #5

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Quote Originally Posted by thunderpwn View Post
    is the map released? or have you begun on the map? just currious
    Quote Originally Posted by foRza View Post
    That's the download link.

  6. #6

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    I Like the Cars, it looks like something from Grand Theft Auto

  7. #7

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Quote Originally Posted by Destroy666 View Post
    That's the download link.
    doesn't work for me
    could someone upload it on http://www.wolfenstein-et.com/upload.php

    EDIT! got it working, but it is very slow. will put in on downloads on wolfenstein-et.com
    Last edited by thunderpwn; 12th Sep 2011 at 16:54. Reason: edit: fixed

  8. #8

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Potential sniper map...

  9. #9

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]


  10. #10

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    You did really good work ... sure spend many days on making it.
    I'm still surprised what people can invent for W:ET
    60.000 verts can be too much for some old machines, but final effect is something i never saw in W:ET
    TCE 2010 obj_tm_garage obj_tm_killhouse
    W:ET tm_lcity tm_weedplant tm_halloween1
    TCE: 2008: obj_tm_service obj_tm_bank obj_tm_matrix obj_tm_darfur
    http://www.tompl.isgreat.org/

  11. #11

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Love the cooling fans on top of the towers. Definately check those out. I didnt think you could trump Sandstorm, but it looks that you did. Kudos. And kudos for making it to scale. Keep 'em coming.

    Now lets see which of the servers out there has the balls to run this map...

  12. #12

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Great map!

    Remove the elevators and top stairs and use teleports instead.

    Make it impossible to jump off the towers.
    ET-GPL/src/game/g_weapon.c
    Code:
    qboolean G_WeaponIsExplosive( meansOfDeath_t mod ) {
    	switch ( mod ) {
    	case MOD_TELEFRAG: // Gordon: yes this _SHOULD_ be here, kthxbye
    ETQW: Runeforce/Field Specialist (internal event organizer & domain expert) @ The Art of Warfare (TAW.net) in the Quake Wars 2nd Division (EU). If you want a scrim against TAW contact Patamon attawdotnet.

  13. #13

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Quote Originally Posted by lakersforce View Post
    Great map!

    Remove the elevators and top stairs and use teleports instead.

    Make it impossible to jump off the towers.

    screw that! DEFINITELY jump off the towers......you can land in the fountain pool and survive. also, try landing on the tip of fountain statue and see what happens.

    teleports are an interesting idea but i'm sure the routes were timed as is.

  14. #14

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Quote Originally Posted by Disdain View Post
    screw that! DEFINITELY jump off the towers......you can land in the fountain pool and survive. also, try landing on the tip of fountain statue and see what happens.
    That's the problem. You can jump off the tower and land right on the capture point. BOOOOM, map over!
    ET-GPL/src/game/g_weapon.c
    Code:
    qboolean G_WeaponIsExplosive( meansOfDeath_t mod ) {
    	switch ( mod ) {
    	case MOD_TELEFRAG: // Gordon: yes this _SHOULD_ be here, kthxbye
    ETQW: Runeforce/Field Specialist (internal event organizer & domain expert) @ The Art of Warfare (TAW.net) in the Quake Wars 2nd Division (EU). If you want a scrim against TAW contact Patamon attawdotnet.

  15. #15

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    No light compile?

    How many people jumped from one fan to the other and then tried to go back?

    107 floors is a long way to freefall with a crate of gold - I tried flapping my arms but it didn't help.

  16. #16
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    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Waypoint???

  17. #17

    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    Quote Originally Posted by cheesy View Post
    Waypoint???
    It's not a place to ask that kind of questions, ask here instead: http://www.omni-bot.com/forum/forumd...point-Requests

  18. #18
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    Re: WORLD TRADE CENTER- A tribute [NEW MAP]

    I'm sorry, I meant to say "great map" and it would be nice if there was a waypoint
    General suggestion.

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